dialyn opened this issue on Dec 10, 2005 ยท 37 posts
onimusha posted Sat, 10 December 2005 at 10:50 PM
Okay, here's what I mean... Here is a render of David next to M3 Rev (which I just bought because it was so cheap). They're using the same david muscular morphs and are in the same pose. David is scaled up to 110% to make him the same height as M3. Notice how M3's shoulders (on the left) baloon out and look unnaturally round where D3's look more natural as they don't have that balooning problem. This has been a problem with M3 from his inception and this is why I can't use him for any render where he isn't wearing a shirt (like barbarian warrior type renders). Now I don't have a problem with Pdxjims' product at all, I think it's really well done. M3's muscle morphs are horrible and this is a quick and easy way to make M3's muscles look a lot better. I just wish someone would make a morph that fixes this. Uzilite did in his latest clothing product at DAZ, but buying a $24 outfit I'll never need just for one morph isn't worth it.