ominousplay opened this issue on Dec 12, 2005 ยท 3 posts
Nicholas86 posted Tue, 13 December 2005 at 4:03 AM
A few things to note about particles and collision objects: -Increase the poly count of collision objects if having problems with collisons. Objects that have low poly counts can sometimes not have enough of a surface for good accurate collisions. The result is pass through. -Watch what mass setting you use as boosting it up too high will push the particles through collision objects.