iancollins opened this issue on Mar 12, 2001 ยท 19 posts
bloodsong posted Wed, 14 March 2001 at 11:34 AM
heyas; yes, that's me, a trouble-maker. ironbear said so in one of his reveiws. anyway, yeah, it seems completely bizarre that the light falloff would hav ANYthing to do with the camera focal length. however, since you mentioned discrepancies in using the front camera (a parallel camera) and the main camera (a conical camera)... the thought occurred to me. and, basically, it's no weirder than ik-chained feet moving as you adjust a figure's hands, or the light icons popping around as you render.... and that's okay... i dont particularly care to be called diminutive things. ;) (how about bloodiddlydo? naaah...!)