Quest opened this issue on Dec 13, 2005 ยท 14 posts
Quest posted Thu, 15 December 2005 at 10:21 AM
Fran, it works clicking the texture name also as I explain in post #1. Thats the way I learned it way back when. Clicking on the texture name while holding down the Shift key is an undocumented feature and thats probably how I learned it, Bryce is/was chockfull of Easter eggs. Tracking down these undocumented features is how I came across this. Actually I had never tried clicking on the arrow since clicking on the arrow without the Shift key brings up the texture menu. But I guess it would have been simpler doing the same thing clicking on the down arrow. While holding the Shift key you get an illustrated image texture library when using 3D textures. If youre using 2D textures youll get the 2D texture library menu and placing your cursor over any of the image names contained there (if you have a lot of images there) will upload that 2D image onto your object. Incidentally, you can also access the 3D illustrated texture library while in the Deep Texture Editor. In the combination component you have two buttons to the right of the component display, the top one will bring up the illustrated texture library. This allows you to save your DTE masterpieces straight ahead.