Forum: Poser - OFFICIAL


Subject: Poser 5 scaling of a character with clothes

szymas opened this issue on Dec 14, 2005 ยท 11 posts


shadownet posted Thu, 15 December 2005 at 10:59 AM

I HATE this stupid time outs when trying to answer a post! Everything I just wrote got lost! Okay, here it is again. No tutorial that I know of. Here is what I do, and why. Generally, I always parent clothing items to the figure as well as conform it. This not only keeps my Heirarchy Editor list managable since I can close the figure tree and all clothing attached to the figure is contained there in. But it also means if for some reason I decide to scale the figure larger or smaller using the BODY scale dials, the clothing will be scaled at the same time. The box to control the figure/props is useful for moving multiple things about in a scene as well as scaling them up or down by group. Whatever you want to control by the box has to be parented to the box, directly such as the figure, or clothing if not parented to the figure, or indirectly such as clothing that is parented to a figure now parented to the box. So, to answer you question. If you have items in your scene not parented directly to the figure that is parented to the box, and you want these items to be controlled by the box, you have to parent them to the box (or as I prefer to the figure to which they belong). Hope that answers that question. Now here is another little trick for those times when you want to get a group of figures to "march" (that is move alike) in your scene. Turn IK off for the first figure, and for all other figures you have loaded. Any clothing used should be parented to the figures for best results). Now, select the first figure you loaded as your MASTER figure. Conform the other figures to it as if they were clothing. Use the Body tran dials to then seperate and position the figures in your scene so they make a row or line or whatever. Select your MASTER figure and move a body part. If all went as it should ever "Clone" should duplicate the movement. Apply a Pose to the MASTER and all "clones" are posed. Select a "clone" and change its pose, and it will now "march" out of step as it will try to mimick any changes in the MASTER not over ridden by changes made to it by the new pose you just gave it. :O)