DVTVFilm opened this issue on Dec 15, 2005 ยท 27 posts
maxxxmodelz posted Thu, 15 December 2005 at 6:07 PM
I'm sure you can do it through OcclusionMaster much faster than doing it in the material room, but either way is fine. Just increase the values for ray bias slightly on each material you have checked until you reach the point where the spots go away. It might take a little trial and error before you get the result you want.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.