Forum: DAZ|Studio


Subject: M3 to 2 and Morphs

FranOnTheEdge opened this issue on Dec 19, 2005 ยท 13 posts


RHaseltine posted Mon, 19 December 2005 at 2:49 PM

  1. Go to the Surfaces palette, click the tiangle button at top-right and select Show surface list (if it isn't already selected), click on the first item in the list under Mike 3 to Mike 2 (or whatever the figure is called in your scene), shift-click on the last item. In the Diffuse section of the platte, click the texture name (if there is one) and select None from the list, click the colour-chip (probably showing a cross-hatch pattern since you have multiple materials selected) and use the colour selector to pick the colour you want. Or use a Mat file if there is one for the colour you want, or if you are applying a texture. 2. Go to !M3 All morphs REM in the Pose library and double click the !All head item.