FranOnTheEdge opened this issue on Dec 19, 2005 ยท 13 posts
jestmart posted Mon, 19 December 2005 at 10:39 PM
The M3 to M2 option is an alernate .cr2 file that adds and applies a full body morph to the M3 obj mesh. The morph makes M3's body like the old M2 body. But since its still using the M3 .obj mesh it has to use M3 textures.