***"And what of rigging? I guess I'm blind but I swear, I look at some of these pictures people show as examples of how horrible and inhuman the current figures look and I just can't really see it. I suspect I'm not alone though."*** No you are not alone :-) ***"Theres absolutely nothing in Poser Max or Maya couldnt do better, thats why they are the industry standards. But this perfection comes with a price, and that is complexity."*** I Agree completely!! here is a screenshot of an "advanced" rig in Lightwave3D with all of the rig controls needed for nice joint deformations during posing and animation. figure out a way to implement all this in poser and keep it simple and hidden from the average user and i'll be impressed. .........................I wont hold my breath
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