Maxi_Rose opened this issue on Dec 20, 2005 ยท 66 posts
richardson posted Thu, 22 December 2005 at 5:01 PM
Khrys, If using V3, I found scaling head, hands and feet to 110%, stretching neck and reducing leg length, then reducing body to 93% gets away from V3 for a start. In your modeling app, you can smooth out the joint zones. Profile of face is the tough one. Especially when not using DAZ morphs... I like the effects so far but I know the body will be tough. Got the T shirt.