ookami opened this issue on Mar 14, 2001 ยท 9 posts
Taura Noxx posted Thu, 15 March 2001 at 3:20 PM
try using magnets and experiment with different sized magbases and such, given a few hours you will find that even the smallest adjustment can be made with some patience. They are quite versatile tools. Then when you are happy with what you have click on spawn morph target, give the new morph a name or save out the head as an obj (head only) then load up a new figure (without the magnets) and click on load morph target, find the one you saved out and import it, dont forget to type in the name for it in the little window and voila! you have your new morph with vulcan eyes.