Tiny opened this issue on Dec 28, 2005 ยท 11 posts
jc posted Wed, 28 December 2005 at 12:28 PM
Have you tried substituting your own light source(s) for the default "sun"? Just an idea, have never tried it, but maybe several "Distant Light" (collimated) light sources, evenly distributed above your scene, and each pointing straight down, would even things up?
This might mess up shadows, but for such a distant viewpoint that may not matter?
Vue does a good enough job of simulating real lighting that one can often try things in a way similar to real world lighting. For example, you could have several light sources above a horizontal "light diffuser" which would be a large plane with a "light gel" material. Or maybe a high altitude fog/haze atmosphere would even up the light?
I have put in a feature request at e-on to make it possible for any object to be made into a light source - giving the ability for a large plane to give off very even illumination (very usful for invisible interior ceiling lighting, etc.). They were not optimistic about doing this, as it would require large render times.
_jc
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Message edited on: 12/28/2005 12:31