Forum: Poser - OFFICIAL


Subject: looking for a motorcycle, i am

mizombie opened this issue on Dec 11, 2002 ยท 24 posts


AntoniaTiger posted Thu, 29 December 2005 at 12:37 PM

artdude41, there's an error in the Honda NR model, which I see you haven't corrected. The drive chain is in the wrong place. Don't worry, folks, it's correctable in Poser. Load just the rear_suspention.lwo file (sic), and set the camera up to look at it from the left side. The chain is that funny loop, small at the back and big at the front, which runs out at the back. Use the Materials room and check the name of the material for the chain. It should be "Box19 carbon" Go back to the Pose room and open the grouping tool. Create a new group named "Chain" and use "Add Material" to assign the chain material to the new group. New Group again. This one will be everything else, so we might as well call it "RearSuspension". Start with "Add All" and then use "Remove Group" to remove the "Chain" group. We now create two new props, using the "Create Prop" button. One is created from each group just created, one prop being the chain and the other being the rest of the rear suspension. We can now delete the original "rear_suspention". It whould be the first of three props listed. You won't see any apparent difference in the preview window, but now there will be two props in the list. Now import the rear_brake.lwo which includes the chain sprocket, so you can see where you want the chain to be, and select the chain prop. Set y-rotate to 180 Set x-rotate to -3 The next two value will be different if you've re-scaled things, but it's easy to fit the chain to the toothed wheel. Set y-trans to 0.438 Set z-trans to 27.662 I'm not sure that the end result has the chain running to exactly the right place, but it's close to what I've found in photos. Now delete the rear_brake prop. Export the rear suspension and chain props to a new .obj and you can load that instead of the original .lwo file. Or a .lwo, as long as you don't overwrite the original. It's not hard to make a Poser prop, just tedious. You import all the .lwo files (it's a huge model in Poser), export the whole assembly as a .obj, and then import that .obj at about 125% of figure size, centred, and dropped to the ground. That's close for scale, maybe a little large. Then save to the Props library. I'll let somebody else explain how to rig ir as a figure. I don't think the seat was designed for people with tails. :)