dlk30341 opened this issue on Dec 28, 2005 ยท 17 posts
ren_mem posted Sat, 31 December 2005 at 4:23 AM
Could you create a mixed shader w/ displacement for this. The terrain texturing is all shader and w/ displacement you should be able to get a similiar effect. Altho it depends on exactly what you were going for.I may do that myself for a cave might work better. Haven't tried it in c5p tho.
No need to think outside the box....
Just make it
invisible.