Forum: Poser - OFFICIAL


Subject: Slightly OT - Calling All zBrushers

mathman opened this issue on Dec 31, 2005 ยท 12 posts


SWAMP posted Sun, 01 January 2006 at 8:52 PM

"..and I had a gown all picked out"oh now thats a different storyI thought you where talking about some cheap weekend thing (snicker). Anyway in answer to your question Zbrush only works on (edits) one mesh (.obj) at a time so the answer to that is no. That is really not such a big limitation though as all one needs to do is, in any 3d program (even Poser) import mesh A and mesh B then export both meshes out together as one mesh C. What Meats Meirs does basically is to bring in one mesh and do what he does with alphas, then drop that to the canvasbring in another mesh and repeat,etc,etc. He is in affect building up a scene with many 3D meshes, but to create a 2D image. If starting from scratch in Zbrush you can build a very complex mesh using Zspheres, then use another app to split that mesh up or create new groups (for boning or rigging). (Note: I havent looked into it much, but with the new release of Zbrush 2.5 due out soonsupposedly you will be able to do some rigging right in Zbrush.) Actually how Ive been using Zbrush lately is to set up a posed scene in Poser (sometimes with two figures,hair, etc.)export that out as one obj, then import into ZB for shaping and refining. That does require a quick stop in UVMapper before and after Zbrush, to save/reapply the UVs. Hope that helps, SWAMP