Orestes opened this issue on Jan 01, 2006 ยท 8 posts
chriscox posted Mon, 02 January 2006 at 9:15 AM Online Now!
The manual states that texture filter softens a texture, which to me looks like it blurs it just a bit. The result is that that the "background" area of a texture can bleed a little into the "active" area when rendered. In your case it appears the your background color was white. This also can happen when textures are being previewed in Poser. To help avoid this I generally have my textures slop out of the active area instead of trying to stay inside of the lines. Chris Cox