Photopium opened this issue on Dec 31, 2005 ยท 128 posts
Photopium posted Mon, 02 January 2006 at 10:48 PM
Folks, it just keeps getting better. A couple of things that worked in theory work in reality. That is: Stackable slaves. This means I can code FullBody parameters into PoseMagic, which means the Animal and Monster packs will work with tails and wings and things. I wish I had known this sooner, but it seems that in the past, this just didn't work in previous versions of poser. I wonder if it will work with Dizzi's utility? Because these dials will have 2 callbacks, one to the Body then from there back to the prop? Full Expression Customization routine As described above, this works very smoothly. I thought it would, but it was fun to see it in practice. Dials are coded in and ready to go for Update 2 (Note: Update 1 is the update that will hit the store first...eventually...some day...(menacing look at the store staff...) A little bit of bad news...I just can't seem to get dials to turn off with IK. Existing python scripts seem to do something terrible to PoseMagic that causes some dials to not work at all when turning IK on and off. Furthermore, I can't seem to link IK on and off to dials. Ya know, playing around a bit with IK on and PoseMagic today, I really can't see much of a benefit to spend time with IK at all. The only thing that really seems to benefit from IK is that feet stay (nominally) in place. That is helpful for animations, but I don't see much of a benefit in 1 framers. Since animation is something I'm trying to master, and maybe you are too... How about using your Hi-res plane primitive in wireframe as a ground prop? That way, you have a graph to work with and can see where the feet were before you adjusted and then tran them back into place on the fly? Going to try this and see how it works. I expect good things. Restructured the Group Tree and this seems to work better and faster for me. I was having to click on endless +'s to get to certain things, and this just isn't necessary. Good times are ahead! (I wonder if Apollo has grasping for individual fingers? If so, GraspThis! for him is a stupid easy fix) -WTB