Subject: Any hints on rendering a heat/exhaust haze?
steerpike opened this issue on Jan 03, 2006 ยท 12 posts
ockham posted Tue, 03 January 2006 at 6:54 PM
I've used NRuddock's trick several times. Works nicely, though this image represents a different sort of "exhaust".... I built a bumpy cylinder, then applied a Spots node to the transparency channel.