Subject: Any hints on rendering a heat/exhaust haze?
steerpike opened this issue on Jan 03, 2006 ยท 12 posts
Jim Burton posted Wed, 04 January 2006 at 7:49 PM
I'd do it post-render in Photoshop (or similar). It is an optical effect, after all, and will effect everything behind it, not just close things. Here is a Ocean Ripple distortion filter applied on a feathered selection.