zulu9812 opened this issue on Jan 05, 2006 ยท 55 posts
Bobasaur posted Thu, 05 January 2006 at 12:44 PM
I'll check into it. I understand zulu's point in these very simple examples, but I also understand what it's like trying to manipulate several elements at a time. The ability to move multiple elements at once (e.g. both arms) would clearly save a bunch of time. Too often have I played the "switch back and forth between a bunch of elements and then apply symmetry so that both hands are on the sterring wheel (or whatever)" game. I assume I can double click the PoseMagic entry and access all it's parameters in the Graph Editor? And also is there any kind of fall-off (for example when I have a character turn their head I may rotate the head 15 degrees on it's Y-axis and then the neck only 5 degrees - does PoseMagic rotate them both equally or at different degrees of magnitutde)? And finally, have you got any animations uploaded anywhere (i love seeing what others are doing)?
Before they made me they broke the mold!
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