blizzard opened this issue on Jan 05, 2006 ยท 35 posts
Fringewood posted Fri, 06 January 2006 at 6:15 AM
A suggestion on using Illustrator. Create your vector textures in Illustrator, and then transfer them to Photoshop with the jump to button. Apply (copy/paste) the vector image to the UV map in Photoshop, size the layer properly (using partial transparency), and then rasterize the layer. Photoshop does a much better job of rasterizing than Illustrator, especially when scale is critical.