rh16uk opened this issue on Jan 06, 2006 ยท 20 posts
Bobasaur posted Fri, 06 January 2006 at 11:00 AM
Attached Link: http://kflach.home.comcat.net
One thing I've repeatedly seen is that people want to be able to view your work on the web. I finally did that - that's what the link is. You'll note that I accomodated the difference between my professional stuff and fun stuff by putting them on different pages ("The Demo" vs. "Experimutation"). I did that so I could show my lower quality stuff as examples of storytelling but make it clear that it wasn't the highest quality work I could achieve. As much as I love my "dude, you suck!" animation, there is no way that it's technically good enough for a portfolio. However, if someone out there is looking for creativity and imagination, (or music skills) they can see that I posses those. What aspect of animation are you interested in? In some animation studios they have very specific jobs - animating, lighting, texturing (surfacing), modeling. You need to be able to show things relevant to what your interested it - a texturer needs to be able to show original textures, for example and a modeler needs to be able to show wireframe meshes. I show things I've got from this site, but I consider myself a storyteller rather than a modeler or texturer. Also, if I were doing things like legal re-enactments I wouldn't hesitate to use models from here. Formal Disclaimer: In no way do I mean to indicate that the way I do things is the ultimate correct way. I am in no way an animation God. I'm not even a guru. I've talked about what I've done merely as one possible way to do things. ----- When you get some stuff online, don't forget to add it to the Renderosity Animation Outlet and post links here as well so we can all enjoy it.Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/