MikeJ opened this issue on Jan 07, 2006 ยท 4 posts
SamTherapy posted Sat, 07 January 2006 at 10:13 PM
3 things to bear in mind... Poser 6 gets its knickers in a twist with Pre-P6 light sets. You can save them out from P6 then re-load them, which seems to help. That also worked in P5. Poser 6 doesn't really like more than 6 infinite lights (although most of my light sets use 7 or more and work ok). OpenGL doesn't preview more than 8 lights correctly.
Coppula eam se non posit acceptera jocularum.