Forum: Poser - OFFICIAL


Subject: Calling all Python Gurus. *smile* (this means you, Ockham and lesbentley)

RKane_1 opened this issue on Jan 09, 2006 ยท 26 posts


carodan posted Wed, 11 January 2006 at 4:11 AM

I was actually surprised at how little you have to do in the Cr2 to turn an FBM into an ADS bodydial. It's the first thing I've ever sucessfully edited manually, which for me is quite a triumph! One of the coolest aspects of ADS is you can copy dialed body shapes from the regular body channel to the ADS_Body Channel (so long as the morphs used are ADS dials) and then save them (as well as ADS_Scale info) as pose files for easy storage, usage and distribution. It's a fantastic feature unique to Apollo that expands the potential for character creation no end. For example, you can load a saved ADS pose on one end of the animation timeslider, a different one at the other end and find interesting new blends in between. The other great use of this system is with Apollo's clothing (particularly the default base at present). You can load a saved ADS pose to clothing that incorporates the ADS system and make it fit pretty much perfectly almost instantly. Scripts that could enable you to turn a regular FBM into an ADS body dial would indeed be most useful. Havn't looked into what's involved with the scale channel yet, but that would be good too.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com