MarcioAB opened this issue on Jan 11, 2006 ยท 8 posts
lesbentley posted Thu, 12 January 2006 at 6:22 AM
As William said there is no Poser method (that I know of) to remove a 'deformTarget', but you can turn the effect of the magnet off from the "Mag #" dial which will have been added to the element.
You could use a pz2 file to do this, wether this would be quicker than setting the dials to zero by hand would depend on how many deformTargets you wanted to act on and wether you know the names of the actors and magnets before hand. Here is an example of such a pose file:
{<br></br><br></br>actor box_1<br></br> {<br></br> channels<br></br> {<br></br> deformerPropChan Mag 1<br></br> {<br></br> keys<br></br> {<br></br> k 0 0<br></br> }<br></br> }<br></br> deformerPropChan Mag 2<br></br> {<br></br> keys<br></br> {<br></br> k 0 0<br></br> }<br></br> }<br></br> }<br></br> }<br></br><br></br>figure<br></br> {<br></br> }<br></br>}
Perhaps a Python script could be written to do these functions, offering you a list of actors to choose from. Sounds handy, any Python gurus reading this? Message edited on: 01/12/2006 06:24