I saved the p5 work in a .pz3, which has retained my cloth sizing, positioning, and simulation settings, its only necessary to open the .pz3 goto clothroom and click calculate simulation to recreate the item exactly :) As a test, with P5 open I saved the pad to P4 prop library. No dice, it imports as a flat triangle on the floor. I did the standard File>Export and reduced the obj size to 50% and it looks like a great first draft. rather than a transmap, im going to go back to original .pz3 and reduce the length of the cloth a bit. Thanks so much!!