loon opened this issue on Jan 12, 2006 ยท 10 posts
XFX3d posted Thu, 12 January 2006 at 11:56 PM
Buckzero: do Xurge's armours move like armour or do they bend like soft plastic? That's what the original poster seems to have been asking about.
There's a lot of armour out there that looks fine in the default pose, or in some other specific pose or poses, but if you put the arms down or up or whatever you get stretched metal plates, which is really unrealistic. What we've been making is pretty much precisely the answer to what loon asked about -- armour that doesn't deform, stretch, or otherwise behave unrealistically when the conforming base figure bends. All three of the armours people mentioned above work like that, bending only at the joints yet conforming otherwise normally. Dodger's Samurai Yoroi (M3, David and Ayumi/Hajime versions) bends some, but other parts remain solid, though using different techniques which were more limited (special JP adjustments and affector disabling, rather than the metamorph approach used on later armours).
Message edited on: 01/12/2006 23:59
I'm the asshole. You wanna be a shit? You gotta go through ME.