Next I had to add the "center object" position to the function. That's what the constant node (nr. 1 in the image) stands for. Unfortunately, the object center should be more than 100 units away from the universe center, and the Constant node does not accept values outside the -100 .. 100 range. By dividing the actual "center object" coordinates by 10 and applying a matrix multiplication with the coefficients as shown (nr 2 in the image), I now can place the center object in the -1000 .. 1000 range. And if it needs to be even farther away, it's easy to adjust the multiplication factor.
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