richardson opened this issue on Jan 16, 2006 ยท 32 posts
richardson posted Mon, 16 January 2006 at 8:39 PM
Miss N, Yes. But there are a lot of inbetweens( 0.0-1.0 ). A lot that I've tested so far have had some good results. It's all a tradeoff. I'm sure there is a hack to recognize modified geometry...but, not tonight. Only 250,000 lines of code... In the end, once you start making morphs, you use stock morphs less. For things like clothing,,,it is priceless. For developing a character,,,awesome. No way to know until you can pose/animate it.