richardson opened this issue on Jan 16, 2006 ยท 32 posts
svdl posted Mon, 16 January 2006 at 10:05 PM
You can also use the modified .obj for morph targets. This is how it goes: - import the modified V3 .obj file in Poser, make sure you UNchecked everything; - enter the Grouping Tool, and choose "Spawn Props" - export the spawned props (they're called hip, abdomen etc. etc) one by one as .OBJ, leave all checkboxes UNchecked; - load a V3 from the library; - on each body part, choose Object -> Load Morph target and load the appropriate .obj you just exported; - set the new morph target to 1; - when you have loaded all of the morph targets, choose Figure -> Create Full body morph; - set the morph targets on the separate body parts back to 0; - set the FBM you just created to 1; - and save the figure back to the library under a new name. Since V3 has quite a lot of body parts, a couple of Python scripts that take care of the export of the .OBJs and the loading of the morph targets can be useful. When I find some time, I'll write such a script.
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