AWBenson opened this issue on Jan 16, 2006 ยท 12 posts
ren_mem posted Tue, 17 January 2006 at 2:56 PM
I didn't think the native could be, but thought I would ask. Yeah, I have found this area definitely confusing. As I understood it the native displacement was actual geometry(tho I haven't actually tried to check for this)and agrooves was a shader that was added. I would like to see baker accessible from the shader room also(I think I will suggest this). I looked a 3dxtract.com. Yeah, I would REALLY like to see some better UV tools in Carrara and HEX. Good UV tools are simply critical for many things.Well we'll be patient...I got faith in ya! ;)(LoL)
No need to think outside the box....
Just make it
invisible.