Here it is. Right-click the link and save as MorphFromOBJ.py Usage instructions: - load your character from the library; - disable IK and set it to zero pose (Window->Joint Editor->Zero Figure) - set all morphs to zero (use the ZeroMorphs script provided in the next post) - import the .OBJ file that represents the morphed figure (your ZBrush work, for example). Make sure ALL import options are UNchecked; - select this object, fire up the Grouping Tool, and choose Spawn Props; - you can delete the imported .OBJ file (you can also leave it in place and delete it later) - select the figure; - run the MorphFromOBJ.py script All body parts of the figure will now have a morph called "MyMorph" (if you want another name, you can change it in the script) set at value 1. The props you spawned a couple of minutes ago will have been deleted from the scene, since they're no longer needed. Now is a good moment to create a full body morph. It's a shame it can't be done with Python, you'll have to do it by hand. After making the full body morph, run the ZeroMorphs script to set the new morphs back to zero, set the FBM to 1, and save your figure to the library. All done! Hope you find the script useful.
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