richardson opened this issue on Jan 16, 2006 ยท 32 posts
momodot posted Wed, 18 January 2006 at 9:35 AM
The biggest drawback of this approach is that you can't use an existing Daz morph as a starting point. I dunno... way back when I was doing morphs in Amorphium I would morph and even scale in Poser then export the mesh to use in Amorphium per Traveler. Then I had to go through tedious operations to break up that new .obj from Amorphium into body morphs. That is how I did the pre-V2 fat V1 figure I was once selling --would have been free but I was TOSed from a couple IP hosts. svdl, out of curiosity, what is the difference between PPP python and P6 python?