Robo2010 opened this issue on Jan 18, 2006 ยท 19 posts
svdl posted Wed, 18 January 2006 at 2:10 PM
That's what happens if you use a tiled texture map. If you want cracked dry ground like this, you're better off using procedurals. The resolution is literally infinite. I'd suggest playing with the P6 supplied procedural materials. And you could download ernyoka1's free cave - it's got a wonderful fully procedural texture, with a bit of tweaking it'll make for a nice cracked desert ground. You can also scale up the 3D World Kit and apply procedural materials. I've found that the Poser "universe" is HUGE indeed. It has no default "skydome" limiting the world size, like Vue and Bryce. I've made scenes in Poser that would stretch for more than a mile, and there's no reason a scene couldn't be even larger. Now if Poser would have something like a Vue Infinite ecosystem, and a render engine that actually could handle a lot of geometry......
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter