rdhceo opened this issue on Jan 17, 2006 ยท 27 posts
jestmart posted Wed, 18 January 2006 at 10:14 PM
The problem with objects seems to be a scale issue. I made my own simple cyclonearama that in Studio scale should 2 meters tall and 5 meters in diameter. Importing at 100% it was only a tenth of the size. Hopefully this is just math mistake that can be quickly found and fixed. I've only noticed the morph issue with morphs that use PBM channels.