Peacer opened this issue on Jan 18, 2006 ยท 8 posts
Peacer posted Thu, 19 January 2006 at 12:59 AM
Cool, I'll have to check that out. How in the hell did you come up with something like that?? I would've never thought of that <_<
I'll experiment a little. Thanks for the replies! On a side note, I just noticed that P6 renders shadows on an invisible ground plane!!! I know it isn't much, but it really annoyed me that P4 couldn't do this, and for all the animated/static backgrounds I integrate into my projects (such as Terragen landscapes), these ground plane shadows will finally make it look seemless. EDIT: I wonder if Jepes' Steam product at DAZ would yield decent results? I'm not sure unless I loop the same textured prop over and over at amazing speeds to create that intense wind effect... but I could also do this in AfterFX and add motion blur to the steam layer in order to save render time in Poser (I do this a lot... I'll substitute blur in Poser and instead do it in AfterFX).
Message edited on: 01/19/2006 01:03