Forum: Poser - OFFICIAL


Subject: Clothing morph utilities

pzrite opened this issue on Jan 21, 2006 ยท 10 posts


ynsaen posted Sat, 21 January 2006 at 12:36 PM

pzrite :D Now that's a name I'm glad to see again -- wb! THe tailor is the proggy you're thinking of, hon. It's not bad. Ghelmer, reason that approach ins't easily feasible is that a morph is dependent on the geometry being exactly the same. The tailor and wardrobe wizard essentially rebuild the mesh itself each time, and use a programmatic method of determining the rebuild process so that the mesh fits. Using simply an injection system wouldn't work, however, as the meshes for clothing are not built nor usually ordered in the same exact way as the underlying figure mesh unless the original creator made them. Which isn't to say that something couldn't be made to do exactly that, just that it's not something that could involve using only an injection pose. It's trite, I know, but, really -- using magnets would be your best bet in getting her covered up. They do work on dynamics...

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)