Forum: Poser - OFFICIAL


Subject: Making Wymaster Magnet Set MORs?

Angelouscuitry opened this issue on Jan 22, 2006 ยท 5 posts


lesbentley posted Mon, 23 January 2006 at 5:27 PM

Not sure I understand what you want to do here. Do you want to place the magnets from a figure in Big Scene on a figure in Small Scene?

If so you could save all the magnets in Big Scene to one pp2 (prop) file by using "Select Subset" (you will need to include Mags, Zones, and Bases), then apply the pp2 to the figure in Small Scene. The problem with this is that if you already had magnets (with none zero values) applied to the figure in Small Scene, you would have to delete them before applying the new set. An alternative to deleting them would be to set their influence to zero in the body parts, this could be done with a pose file, but either way 50+ mags would be a chore.

You could in theory make a pose file from the magnets in Big Scene and apply it to the magnets in Small Scene. There are some problems you might run into, but it may be worth a try.

The quick dirty way to make the pose is to save the Mags, Zones, and Bases, to a pp2. Open it in a text editor, delete all the geometry reffrence stuff at the start of the file, eg:

baseProp Mag Base 1:1<br></br>        {<br></br>   storageOffset 0 0.3487 0<br></br>    objFileGeom 0 0 :Runtime:geometries:deform:base.obj<br></br> }<br></br>etc, etc.

Delete the 'doc' section (near the end of the file), and add an empty 'figure' section in its palce, eg the end of your file should look like this:

figure<br></br>      {<br></br>   }<br></br>}

Now save the file to a pose folder with a pz2 file extension. There is some redundant stuff in this file, but that should do no harm. Note That a pz2 can only add deformTargets, it can't remove them. I'm not absolutly sure if such a pz2 can handle an edited Falloff Graph, but I think it should.

The problem with this pz2 approach is that you say you have deleted some of the magnets, obviously a pz2 can't work on a magnet that has been deleted, and if you try to add it back in, it will need the exact same name and number as the one that was deleted if the pose it to work correctly on it. Message edited on: 01/23/2006 17:35