Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
Thank's for the fast reply. A screenshot is only possible from a other PC. But I try to send it soon as possible. I export the piece as .obj with weld-checked; the others unchecked. Then I reimport with standard checks in 100%. This object I save in poser as props, that's all. If I work with (for ex. the "kimono") nothing unforeseen happens. -Roger P.s.: The other of your tutorials help me more by the work with dynmaic props. Even the cheographed groups function right and proper
Hello again, I have tried with the Weld-cecked and it function well. Thank's a lot!! Now I have a other litterle problem - em: If I make out of an dynamic simulated cloth an morph target for my prop, the transform-information will be lost. Is there a possibility to make a morph which include this information, as it were an dynamic-parameter?? Maybe somebody know something about that problem? -roger
Hello again, sure I can explain to you: 0.)I want to create a simulation where the model rip of the clothes. That's possible with 'cheogrpahed groups'. -I work with a swimsuit with two constrained-groups around the hip and over the shoulders and one choerographed-group at the decoltee. 1.)In Frame 1 the model stand with the drapped swimsuit (o.e.) In Frame 5 (before the simulation) I bend the swimsuit about 20 to front and transform it z-axis about 0,1 cm. (This makes the choreogrpahed-group to change its position -like in the towl-tutorial at frontier, where you transform and twist the 'hard'-Plate around the model). 2.)Now I play the simulation and the swimsuit seems to be rip of on the front away from the breasts. 3.)If I now swap this swimsuit in Frame 5 to an morphtraget the computer don't save the bending and transform, only the morph. So if I use the created morph on the original swimsuit (by bending 0 and z-trans 0) it fall back behind the figure (exactly 19). But I want, that the swimsuit stand and only the front of its goes out! The problem is, for the simulation of an cheographed-group I must transform and bend the swimsuit manuelly. Is there an other way to get the correct simulation? -I hope you could follow me so far :) -roger-
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Hello, I want to convert a conform-swimsuit for V3 to a dynamic cloth. But the .obj-prop I created decayed in his groups if I try to simulate or drape it, why? What do I wrong. The tutorial from PhilC didn't help more in this thing. Do somebody have an idea what I made wrong? Best regards, roger