Tucan-Tiki opened this issue on Jan 23, 2006 ยท 43 posts
Tucan-Tiki posted Tue, 24 January 2006 at 12:31 PM
well it was simple to do, All I did was make a copie of the original cockpit, I imported that into truespace 3 and blew it apart, I then took each polygon surface and uv mapped them one by one and then I grouped or glued the whole model together again after testing each texture on the parts of the cockpit. I then converted the model useing deep exploration to obj with a uv save file. When i imp[orted it into poser 4 I textured it there first then i opened it up in poser 6 and made some corrections oin the textures menue. I then loaded the original model made all cockpit parts invisable and lined up and scaled the copie of the cockpit I textured to where the original is and parented it to the Viper.