Sun, Dec 1, 2:30 PM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Shader management


ren_mem ( ) posted Wed, 25 January 2006 at 11:34 PM · edited Sun, 01 December 2024 at 8:51 AM

Can I save a group of shaders for reuse or only individually?

No need to think outside the box....
    Just make it invisible.


MarkBremmer ( ) posted Thu, 26 January 2006 at 6:10 AM

Hi Ren_mem, Individually. Since it's a simple drag and drop procedure, hopefully it won't take too much longer. Doing it that way does allow you to change the names of the shaders if you want, and to comment each one if needed. The commenting is a cool function. I have some shaders that work best with certain lighting arrangements. The comments is where I note that information. Mark






falconperigot ( ) posted Thu, 26 January 2006 at 10:25 AM

You could save them as part of a document. Delete lights, camera etc. You can then use the Import dialog to add them to another scene.


MarkBremmer ( ) posted Thu, 26 January 2006 at 11:06 AM

Hadn't thought about that work-around. Good one.






estherau ( ) posted Thu, 26 January 2006 at 5:44 PM

that's almost like making a mat file in poser hey? Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


ren_mem ( ) posted Thu, 26 January 2006 at 7:53 PM

Yeah, when I discovered I could cutnpaste all of them I decided importing them was a good way.Way too many shaders with this poser stuff to be doing that...you would go insane.Thanks for all the input.

No need to think outside the box....
    Just make it invisible.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.