maxxxmodelz opened this issue on Jan 27, 2006 ยท 30 posts
maxxxmodelz posted Fri, 27 January 2006 at 7:54 PM
Attached Link: http://www.3dknockouts.com/videos/creature_preview.wmv
***" Can you post a preview from the side? It looks to me like the character is off balance but I can't really tell."*** I did a very quick, flat-shaded render from the side view just for you. ;-) He may indeed appear "off balance", but that's actually kind of what I want. Again, the walk cycle needs to be unique for this character, something fragile, and pained. I agree about the arms. I'll be working more on those once I decide on a final walk cycle. ***"I can't wait to see what kind of environment you do for this, because it will have to be something with lots of depth and texture if you plan on doing the Quay brothers any justice in their influence."*** Oh, I don't think anything can ever do them justice, but I will try. LOL. Yes, the environment is going to be simple by most standards, but rich in texture and "grime".Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.