Michael_C opened this issue on Jan 28, 2006 ยท 4 posts
Michael_C posted Sat, 28 January 2006 at 11:17 AM
In the material editor everything looked OK. But even when I manually reloaded textures, they still rendered incorrectly, sometimes after some very minor change in the scenne, sometimes even on first render after loading. Then I noticed some of the texture files were being loaded from my Poser 4 directory, even though I was pointed to the Poser 6 runtime. (I recently copied my Poser 4 libraries and textures to Poser 6 as I migrate all my operations to Poser 6.) When I deleted the Poser 4 Mil dragon texture directory, everything loaded from Poser 6 and the render worked correctly multiple times. Removing the Poser 4 runtime from Poser 6 didn't help, although I don't think I restarted Poser after doing that. I'll be looking for these conflicts in the future and may be removing more from the Poser 4 runtime. I just not sure yet that I've copied everything I need and that I won't need Poser 4 again.