bagginsbill opened this issue on Jan 23, 2006 ยท 71 posts
face_off posted Sun, 29 January 2006 at 3:24 PM
Baggins.... The script you have described 4) of msg #43 is pretty much exactly the way the RealSkinShader and Unimesh scripts work. They place nodes for each material, name them appropriately, and as you tweak the settings through the dialog, the script changed all the nodes for all the materials.
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