Forum: Animation


Subject: Character development (walk cycle)

maxxxmodelz opened this issue on Jan 27, 2006 ยท 30 posts


operaguy posted Sat, 04 February 2006 at 5:27 PM

one important decision, at least Poser-wise...

Decide if you hair needs to cast shadows. Unless absolutely necessary, have it not cast shadows. You probably know that, of course, but sometimes it is a detail that goes unnoticed.

I second the idea of using 3-point lighting and depth map shadows with strand hair in Poser. It is practically the only manageble choice for an animator. If you push the map size to 2048 and/or the bias to .02 or even .01, effects similar to AO emerge and the individual strands resolve in relative close-ups.

::::: Opera :::::

Message edited on: 02/04/2006 17:28