mzungux opened this issue on Feb 05, 2006 ยท 20 posts
pearce posted Sun, 05 February 2006 at 1:53 PM
It's probably fair to say that some progs have better tools than others for organic modeling (as opposed to hard-edge technical models) which is what you'd need for making animal forms. Good surface smoothing/relaxing and automatic mesh subdivision are important, and don't forget rendering capabilities. Best thing is to try out the various free applications to be found at the top of the page and on Google, and also try out demo versions of commercial apps.