Forum: Poser - OFFICIAL


Subject: New year's P5 tutorial: The probelight node explained

stewer opened this issue on Jan 01, 2004 ยท 16 posts


Dead_Reckoning posted Mon, 06 February 2006 at 9:49 AM

Stew, would it be possible to post those Values for the Probe Lighting??? I tried downloading the files. They have a GZ extension and neither WinZip nor WinRar will open them for me. Cheers DR I tried this one. The cylinder and miki have Probe Lights. All normal lights are turned off. I didn't notice that you added Skin Shaders. The light probe is the one used in the last step of the tutorial, kitchen_probe.float, and the lightprobe is plugged in the ball's Alternate_Diffuse like in the very beginning. Don has the same material, except that his skin textures are plugged in the lightprobe's Surface_Color. Both Don and the ball have pretty much the materials that were used in the tutorial before. The floor has no lighbprobe node, it's just a tiles node plugged into the Ambient_Color (with Ambient_Value set to 1). The pattern comes from a cloud node that's plugged into the tile's colors.

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