billy423uk opened this issue on Feb 05, 2006 ยท 15 posts
Jules53757 posted Tue, 07 February 2006 at 2:40 AM
External runtimes is an neverending story for me as I like to have my PC well organised. When I think I have enough items for a seperate runtime I just move all related items, like I did just with vehicles; the props, poses, chars, ... into a new runtime.
Since I use Advanced Library I have easy access to the items and to be honest, it is a little bit of work to move also the related obj and texture files but IMO it's worth the work.
Just one hint, it is not necessary to close Poser in an empty library if you do it once and then set the attribute of the LibraryPrefs.xml to writeprotected. You have to change this only if you create a new runtime. edited due to typos
Message edited on: 02/07/2006 02:42
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"