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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Domus 3 beta !!!


pitklad ( ) posted Mon, 06 February 2006 at 8:16 AM · edited Sun, 01 December 2024 at 4:45 PM

Attached Link: http://groups.yahoo.com/group/Domus3D/

file_324150.jpg

Hello everyone! Domus 3 beta version is out If you want to help making Domus 3 better,download him,try him and make any comment/suggestion you like! :^)

He is available at Domus3D yahoo group

*More info about Domus:
Domus is a figure based on P4Male (dork)

*Some of the new features are:
-smooth face structure totally remade
-Improved UVS in the same concept of all in one map
-Improved joint parameters
-New eye geometry
-New genitals geometry with an on/off switch on the hip
-Planning to do new expressions

I hope your help makes this list longer ;^)


My FreeStuff


stahlratte ( ) posted Mon, 06 February 2006 at 10:27 AM

Many thanks ! Downloaded him and playing around with him a bit. That genital geometry is pretty cool. HeHe. ;-) stahlratte


Jules53757 ( ) posted Mon, 06 February 2006 at 11:24 AM

file_324151.jpg

Played a little bit around and found this. I was within the limits and the bump on the right chest doesn't appear on the left. Well it's a beta 0.65, time enough for improvements. But in general looks good.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


pitklad ( ) posted Mon, 06 February 2006 at 11:29 AM

I'm glad you like him!
I never liked the fact that male figures should have 2 hips that needed both to be morphed,also never liked that you could only check/uncheck the genitals on poser and not from the figure itself!

:^)


My FreeStuff


pitklad ( ) posted Mon, 06 February 2006 at 11:51 AM

Thanks for the note Jules!I'll see what I can do...
Actually the part you are reffering is something that I want to smooth on Domus,Dork is over-defined in some points...


My FreeStuff


pakled ( ) posted Mon, 06 February 2006 at 12:13 PM

an on/off switch at the hip...man, could I have used that in Junior high..;)
Doesn't Domus mean 'master' in latin? not sure, actually.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Casette ( ) posted Mon, 06 February 2006 at 1:35 PM · edited Mon, 06 February 2006 at 1:38 PM

Domus in latin means house, home, residence :)

Message edited on: 02/06/2006 13:38


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


Jules53757 ( ) posted Mon, 06 February 2006 at 2:30 PM

And also have a look at the teeth.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


mathman ( ) posted Mon, 06 February 2006 at 2:57 PM

Thanks, pitklad !!


pitklad ( ) posted Mon, 06 February 2006 at 3:32 PM

Attached Link: http://www.renderosity.com/homepage.ez?Who=pitklad&ViewArticle=13905

Hello I made a quick tamplate for Domus... The teeth problem is because at this stage Domus teeth and Tongue are in a position lower than tha head. This untill I make all the expression morphs so that teeth and tongue won't distort during the morphing...

Also Domus takes Dorks body Textures however head and all most other parts are remmaped.


My FreeStuff


xantor ( ) posted Mon, 06 February 2006 at 5:04 PM

Thank you.


pitklad ( ) posted Mon, 06 February 2006 at 5:26 PM

file_324152.jpg

This is a beta version This meens that the purpose is to gather feedback and suggestions to improve as possible Domus Anyone that has the ability to help is very welcome! So any comment/suggestion is usefull!

:^)

Here is a texture I'm making just to test Domus abilities

Domus doesn't takes Dork's textures (there aren't many anyway) but I tried to use the UVS space ass possible for the best results on the smallest size.


My FreeStuff


stahlratte ( ) posted Mon, 06 February 2006 at 10:45 PM

So far no problems here apart from those already mentioned.
(Which is perfectly normal for a beta)

Very smooth face geometry. Its hard to believe that the head topology is still the same. Bravo ! ^-^

Thats a pretty nice texture, Pitklad ! Will it be included ?
Im not good at texturing myself, so as he will be custom mapped, Ill be stuck with whatever is out there for him.
:-)

Looking forward to seeing more.

stahlratte


pitklad ( ) posted Tue, 07 February 2006 at 3:23 AM

It's incredible that Dork could be so smooth from the start with the same polygons!

A basic texture will be included for sure!This one is a test during testing Domus

:^)


My FreeStuff


mathman ( ) posted Tue, 07 February 2006 at 3:58 AM

That is a brilliant texture, pitklad. What tool(s) are you using to create your textures ?


Indoda ( ) posted Tue, 07 February 2006 at 6:59 AM

He's looking good so far. Will he be Mimic compatible? That texture looks first class.

The important thing is not to stop questioning.
- Albert Einstein

Indoda


pitklad ( ) posted Tue, 07 February 2006 at 1:05 PM

Andrew I use Photoshop only!

This one was made using only one photo, quite big and clear, nothing final just testing Domus UVS :^)

Indoda I don't have mimic and don't know what is needed so that a figure works on it :^S Maybee someone can help me with this...However as I said I'll remake all the expression morphs so at this moment Domus doesn't have any head morphs...


My FreeStuff


Bobasaur ( ) posted Tue, 07 February 2006 at 3:24 PM

Bookmark!

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


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