Momcat opened this issue on Feb 07, 2006 ยท 6 posts
Momcat posted Tue, 07 February 2006 at 3:01 PM
It seems to be the "Apply to All" function going buggy when the other zones already have nodes on them. I figured out a workaround by setting up my material and saving it, then deleting all materials from the object. THen I can apply the shader and apply to all is fine, or nearly fine..still weird. X_X;